DDTank version 4.2 will undergo an update for at least 4 hours since 21:00, June 26th, 2013(GMT-5). Completion time may vary due to advances or delays in update. During the update, players will not be able to enter the game. For more information, please go to our official website.
Updates include: 1.New! Pet System: Available at level 25. The pet system includes 2 parts: pet and farm. Pets can join sports fights and dungeon battles and can increase your character’s attributes.
Pet attributes include: Attack, Defense, Health, Agility, Luck, and combat abilities. Enter Farm to adopt a pet from the Adoption Center. View your pet information in Pet System via your bag and perform tasks such as rename, feed, fight, recall, etc.
Farm: Various crops can be grown and harvested for pet food.
2. Added! Returning Player Event: Level 25 or higher players who have been offline for 30 days will receive rewards and benefits for logging in during the event.
All expired gears on you character will be renewed for 30 days. Players lower than level 50 will also gain 1 level.
Returner Pack: Simply log into the game to complete the returner quest. Rewards include: EXP Pill, VIP Trial Card, Double Glory, Free Retry, Free Card Flipping, etc.
Returners exclusive quest: Finish the quest to obtain bound coins, EXP, gold, and other rewards.
Returning players who join a guild after returning and finished the exclusive guild quest will receive additional rewards.
Players who team up with returning players will receive 1x EXP bonus.
3. Improved! VIP System:
Existing VIP level will be converted according to the new calculation of “10 EXP points per level”.
Added VIP daily gift, which can be obtained through “Sign In”.
New VIP benefits include: bound coins limit increased, EXP bonus for battle, EXP bonus for enhancement, additional 1-click completion opportunities, better rewards, VIP coins, discount on card-flipping in dungeon, accelerate the opening of Angelic Jar, no deduction of Glory for defeats, weekly VIP gift, unlock Boss fights, fifth pet skill slot, free plant helper, free Mainland's Blessing, etc.
Modified VIP growth: Every10 coins spent will equal to 1 VIP EXP point (no EXP gained at max VIP level). EXP will not be lost when VIP expires. You will continue to gain EXP for spending but will not enjoy VIP benefits.
4. Improved! Card System:
New Spirit System! You can receive some spirits each time you open a card box. Spirits can be used to upgrade card slot (card slot is currently level 40).
All secondary card are unlocked by default. Each card has a card slot that can be upgraded by using card spirits. Place a card into a slot to obtain its attribute.
Each card has 3 grades: gold, silver, and copper. Each time you open a card box, you have a chance to receive a copper card and have a chance to upgrade your current card to silver or gold.
Upgraded cards will be converted to spirits based on card EXP (existing attributes will remain unchanged). Existing cards will be converted to corresponding copper cards.
5. Improved! Fortification System:
Fortification is changed from odds-based to EXP-based upgrades. Accumulated fortification EXP is affected by basic fortification value, guild bonus, and VIP bonus.
A new Energy Stone will replace the current Lv.1-5 Energy Stone (Existing Lv.1-5 Energy Stone can still be used).
Divine Amulet is removed. Existing Divine Amulet can be exchanged for Amulet during corresponding event.
6. Improved! Quest System:
Added “Instant Complete”. Click to finish the quest instantly. This function is available 3 times a day. VIPs have more depending on their VIP levels.
Added “Increase Reward” for daily quests. Each quest reward can increase to 5 stars, but no limit on the “Increase Reward” feature.
Removed “Legendary Coin” quest. Obtained coins will be converted to bound coins (the exchange rate is 1:200).
7. Improved! Elite Match:
New Elite Match reward is displayed for your convenience.
Elite Match has been changed to 2 brackets: Lv.30-39 and Lv.40-60.
8. Improved! League Contest: League contest reward has been changed to 3 brackets: Lv.20-29, Lv.30-39, and Lv.40-60.
9. Improved! Practice System:
Practice system unlocks at Lv.30.
Removed practice scrolls. Existing practice scroll will be converted to bound coins (the exchange rate is 3:1).
Practiced attributes must reach the same phase to proceed to the next practice phase. Currently, there are 6 phases: Lv.10, 20, 30, 40, 50 and 60 (player’s current practice level will be kept).
For example: If Attack has reached Lv.20, then HP, Luck, Defense, and Agility must all reach Lv.20 before you can continue practicing Attack.
10. Improved! Shop: Added bound coins, removed medal and voucher shop (existing medal and voucher will be converted to bound coins (the exchange rate is: 3000 voucher = 1 medal = 100 bound coins).
11. Improved! Game Interface: Added Farm, Master-Apprentice Palace, Friend Center, and Practice Ground.
12. Increased! Character level limit raised from 50 to 60.
13. Changed! To avoid the abuse of items and imbalance of power, certain item combination have been adjusted.
14. VIP7 players can unlock the boss fight at Expedition Wharf by spending coins and challenge the dungeon boss directly (the cost differs based on the level difficulty).
15. Lv.1-15 players can use auto-guide at sports fight. Go to More -> Settings to toggle this feature.
16. Removed! Achievement System. Players can log in and complete the achievement compensation quest to receive compensation.
17. Removed! Spa System and Dungeon Verification System.
18. “Sign-in” System is now available at Lv.3.
19. Deleted Auction House and paid mail features.
To avoid the unnecessary losses, please place the items in Auction House and Paid Mails to the bag before the maintenance. If the items are not taken out, they will be returned to your mailbox after the auction time and paid mail expired.
20. The top-up ratio is changed into 1:100.
21. Pearl System Revision:
Pearl System is unlocked at Lv10. DDtankers can get 2 attribute slots: 1 Offense Slot and 2 Defense Slots; the third attribute slot is unlocked at Lv15. Afterwards, every 3 levels up will unlock 1 attribute slot. Drill won’t be restricted by the level.
Added “Pearl Table” feature. DDtankers can click on “Pearl Table” below to get a pearl of Lv1-15 in the Pearl System in the Bag. Currently, there are 4 kinds of Pearl Tables. The higher the Pearl Table, the higher level pearl you will get; Clicking on Lv1 Pearl Table may enable Lv2 Pearl Table while you may return to Lv1 Pearl Table or enable Lv3 Pearl Table after clicking on Lv2 Pearl Table, etc.
Added Pearl Upgrade feature. Put the pearl you wish to upgrade into “Pearl Upgrade Slot” in the Pearl System, and synthesize other pearls to increase its EXP. Please note that low level pearl can’t “Synthesize” into higher level pearl and won’t be affected by different types of pearls.
Deleted “Embed”feature in the Armory. All equipment’s embed slots are cancelled. The pearls already embedded on the equipment will automatically be dismantled and placed in the bag. The slot levels are all transferred into New Pearl System (Dismantling pearls don’t cost Coins in the New Pearl System). The system will automatically keep 6 slots of the highest level. The rest slots will be compensated as Drills that will be mailed to you.
Pearl level will all be labeled as Lv. Currently, the highest level is LV1 while the lowest level is LV17; the old pearl will be automatically redeemed into new one based on a certain ratio, for example, S4=Lv15.
The prices to unlock different levels of Pearl Tables are: Lv1 Pearl Table: 9 Coins; Lv2 Pearl Table: 29 Coins; Lv3 Pearl Table: 49 Coins; Lv4 Pearl Table: 69 Coins.
Pearl attributes are changed and optimized. Max HP effect is added to Lv3 higher attribute pearls and Lv11 higher Offense Pearls. The chance and effect of Offense Pearl and Defense Pearls are reduced. In addition, the damage reduction effect of being Violent is added to Lv11 higher Defense Pearls.